Spherical
Platform: Commodore 64
Gametype: Undefined
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Solomon's Key is a clear conceptual influence for this action puzzler. Our hero must guide a ball through a level to the spot marked 'In', by creating and removing blocks to alter its path. The game is prevented from being a pure clone due to the ball, which moves automatically once activated, and can be controlled by using strategically-placed blocks.

Simply reaching the ball usually involves modifying the level layout using these bricks. There are enemies moving on fixed paths which must be avoided, and bonus items to collect. Also watch for bonuses such as invincibility, gravity-alteration and teleporting. You take time to rotate, so the controls aren't truly immediate. The ball takes 20 seconds to start moving, so use this time to plan ahead.

Awards
Power Play 
Issue 01/1990 - #3 Best Dexterity Game in 1989

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Description from the packaging:

Magic and logic; skill and intelligence: Spherical is a game of opposites. Your cleverness and joystick skills are tested to their limit, when the wizard with his magical powers overrides the law of gravity to guide a sphere into the goal.
Breathtaking graphics, over 200 different levels, a two-player team mode, dozens of hidden extras and ten big, fully animated Guardian Monsters. Spherical will show you what your computer can really do.
